Servo ignores initial velocity limits?

Comments & issues
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Brrainz
Fresh meat
Posts: 1
Joined: Thu Aug 14, 2025 2:55 pm

Servo ignores initial velocity limits?

Post by Brrainz »

Hello,

I am using the PhidgetAdvancedServo 8-Motor for a figurine and while I have gotten it to work nicely I have still one problem left: When I start my program and init the Phidget22 my servo snaps to the initial position with way too much force and I could not get it to respect a max velocity.

I am using the Swift API with the small servos.

Any help appreciated
/Brrainz
User avatar
Patrick
Lead Developer
Posts: 678
Joined: Mon Jun 20, 2005 8:46 am
Location: Calgary

Re: Servo ignores initial velocity limits?

Post by Patrick »

RC Servos don't have any position feedback, so it's always going to just snap to the position that you set before you engage it. The best you can do is try to disengage in a known position, and then re-engage at that position, and not move the servo when it's not engaged.

-Patrick