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| | <metadesc>Communicate over USB with sensors, controllers, and relays with Phidgets! Program in macOS using a wide variety of programming languages.</metadesc> |
| [[Category:OS]] | | [[Category:OS]] |
| __TOC__
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| ==Quick Downloads== | | ==Quick Downloads== |
| Already know what you're doing? Here you go:
| | Our libraries support macOS 10.11 and newer. |
| *[{{SERVER}}/downloads/phidget22/libraries/macos/Phidget22.dmg macOS Installer Download] | | * [https://cdn.phidgets.com/downloads/phidget22/tools/macos/Phidget22ControlPanel.dmg Phidget22 Control Panel (macOS 10.15 and newer)] |
| *[[Software License]] | | * [https://cdn.phidgets.com/downloads/phidget22/libraries/macos/Phidget22.dmg Phidget22 Installer (macOS 10.14 and earlier)] |
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| If you need older versions of the macOS libraries, [{{SERVER}}/downloads/phidget22/libraries/macos/Phidget22/ click here].
| | ===Other Resources=== |
| | * [https://cdn.phidgets.com/downloads/phidget22/libraries/macos/Phidget22_macosdevel.zip macOS Development Files] |
| | * [{{SERVER}}/downloads/phidget22/libraries/macos/Phidget22/ Previous Releases] |
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| ==Getting Started with macOS== | | ==Getting Started with macOS== |
| Welcome to using Phidgets with macOS. If you haven't already, check out the [[:Category:UserGuide|user guide]] for your device. If you are ready to go, the first step in creating macOS applications with Phidgets is installing the Phidget libraries!
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| ===Install=== | | ===Install=== |
| | To get started, download the appropriate [[#Quick Downloads|package]] for your machine from the list above. This will install the Phidget Control Panel and the Phidget Network Server. These are powerful tools that will help you develop your Phidget applications. |
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| To install the core Phidget files onto your system, follow these steps:
| | ===Phidget Control Panel=== |
| | After downloading, drag the application into your Applications folder: |
| | [[Image:Macos_standalone_install.png|link=https://cdn.phidgets.com/docs/images/c/c8/Macos_applications_controlpanel.png|center|600px]] |
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| | You can then find the application in the Applications folder by searching for ''Phidget Control Panel''. |
| | [[Image:Macos_applications_controlpanel.png|link=https://cdn.phidgets.com/docs/images/c/c8/Macos_applications_controlpanel.png|600px|center]] |
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| 1. Download the Phidget installer for your system:
| | When you open the application for the first time, you will see the following notice: |
| *[{{SERVER}}/downloads/phidget22/libraries/macos/Phidget22.dmg macOS installer download]
| | [[Image:Macos_install_extension.png|link=https://cdn.phidgets.com/docs/images/9/9e/Macos_install_extension.png|300px|center]] |
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| | Follow the link in the pop-up, or navigate to ''System Settings > General > Login Items & Extensions > Extensions'', and give permissions: |
| | [[Image:Macos_install_extension_permission.png|link=https://cdn.phidgets.com/docs/images/a/ac/Macos_install_extension_permission.png|600px|center]] |
| | <center>''Note: The driver extension is only required for legacy USB Phidgets running a HID USB stack. Refer to your product’s specifications page for information about its USB stack.''</center> |
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| 2. Open up the installer, and double click on {{Code|Phidgets.pkg}} to install the libraries.
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| [[File:OSX Install 1.png|link=|alt=macOS Install|center]] | | After running the application, you will see all the Phidgets that are plugged into your machine, as well as any Phidgets that are on your network. |
| | [[Image:Os_macos_controlpanel.png|600px|link=https://cdn.phidgets.com/docs/images/a/a1/Os_macos_controlpanel.png|center]] |
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| 3. Continue with the installation.
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| [[File:OSX Install 2.png|link=|alt=macOS Install|center]]
| | Click on the arrow beside a device to expand it so that you can see all available channels. Double-click on one of these channels to open up a window that lets you interact with it. |
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| Success! You have finished installing the Phidgets software on your machine. Before you begin coding, let's verify that your Phidget is able to communicate with your machine.
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| ===Verify=== | | [[File:Os_macos_controlpanel_example.png|link=https://cdn.phidgets.com/docs/images/3/37/Os_macos_controlpanel_example.png|center|600px]] |
| The best way to verify that your libraries are installed and your Phidget is working is to use the Phidget Control Panel. The Phidget Control Panel is a powerful tool that will help you develop your Phidgets applications. Get started by following the instructions below:
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| 1. Open Finder and navigate to the Phidget Control Panel in the Applications list.
| | The Phidget Control Panel can be used for testing devices, updating firmware, enabling a Phidget Network Server, and more. Visit the [[Phidget Control Panel|Phidget Control Panel page]] for more information. |
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| [[File:OSX Finder Apps.png|link=|900px|alt=macOS Finder Apps|center]]
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| 2. Double click on the Phidgets icon to bring up the Phidget Control Panel. You can now see all the Phidgets that are plugged into your machine, as well as any Phidgets that are on the network.
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| [[File:OSX ControlPanel General.png|link=|alt=macOS Control Panel General|center]]
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| 3. Click on the arrow beside a device to expand it so that you can see all available channels. Double click on one of these channels to open up a window that lets you interact with it.
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| [[File:OSX Control Panel Channel.png |link=|alt=macOS Control Panel Channel]]
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| The Phidget Control Panel can be used for testing devices, updating firmware, enabling a network server, and more! Visit the [[Phidget Control Panel#macOS|Phidget Control Panel]] page if you want to delve a little deeper. | |
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| Your Phidget is now able to communicate with your development machine. The next step is selecting a programming language so you can start to write some code!
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| ''If you do not see your device in the Phidget Control Panel, visit the [[General Troubleshooting|general troubleshooting page]].''
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| ===Programming=== | | ===Programming=== |
| Ready to write some code? Select one of the programming languages below:
| | When you are ready to develop your own applications, visit our [{{SERVER}}/docs/Programming_Resources programming resources page] and select your programming language to get started. |
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| ''Great choices for beginners:''
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| * [[Language - C/C++|C/C++]]
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| * [[Language - C Sharp|C#]]
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| * [[Language - Python | Python]]
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| * [[Language - Java | Java]]
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| ''Also supported:''
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| * [[Language - Objective C | Objective-C]]
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| * [[Language - JavaScript | JavaScript]]
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| * [[Language - Swift | Swift]]
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| * [[Language - Max/MSP|Max/MSP]]
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| ==Phidget Network Server==
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| The Phidget Network Server is an extremely useful feature of Phidgets that allows you to remotely control Phidgets over your network. If you haven't already, check out the [[Phidget Network Server]] page for a complete overview.
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| ===Try it out!===
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| In order to try the Phidget Network Server out, you will need a host computer, and a client computer:
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| *Host computer: the computer that is physically connected to the Phidgets via USB and is running the Phidget Network Server.
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| *Client computer: a computer running a Phidgets application that accesses Phidgets connected to the host computer.
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| If you only have one computer, don't worry, your machine can act as both a host and a client.
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| Next, follow these steps:
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| 1. Open the Phidget Control Panel on the host computer. Do this by double-clicking on the [[File:Ph.jpg|link=]] icon in your applications folder. Navigate to the Network Server tab, you will see the following:
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| [[File:macos_networkserver.png|link=|center]]
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| From here, you can start or stop the Network Server. You can also decide when the Network Server will start.
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| [[File:macos_networkserver_run.png|link=|center]]
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| 2. Check the automatic start box and enter a server name. By enabling automatic startup, the Network Server will run immediately after macOS boots, so you won't have to manually start it again. You can verify the Network Server is running by looking at the label beside the start/stop button.
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| Now that you have the Network Server running on your host computer, the next step will be accessing the Phidgets connected to your host computer from your client computer. Follow the steps below:
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| 1. Open the Phidget Control Panel on your client computer. You will see something like this:
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| [[File:macos_controlpanel_remote.png|link=|center]]
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| As you can see from the image above, Phidget servers are listed under the following heading:
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| *Remote Server: Servername
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| 2. You now have access to the Phidgets that are connected to your host computer. Try double-clicking one of them to bring up an example:
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| [[File:macos_controlpanel_remoteexample.png|link=|center]]
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| Note the label in the example indicating a remote connection. This means the example is using the Network Server in order to communicate with the Phidget.
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| ===What's next?===
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| Now that you have seen the Network Server in action, you may be interested in implementing an application that takes advantage of all it's features. Luckily, every programming language we support comes with example code on how to do this! Jump to [[#Programming|programming languages]] above.
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| For more information about the Network Server tab on the Phidget Control Panel, visit the Visit the [[Phidget Control Panel#Windows|Phidget Control Panel]] page.
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| ==Advanced Information== | | ==Software License== |
| These files that were placed onto your system as part of the installation process:
| | By downloading the installer and/or development files, you agree to adhere to the terms of the [{{SERVER}}/documentation/Licenses/Phidgets_EULA.pdf Phidgets End User License Agreement]. The Phidget libraries and development files are covered by the The 3-Clause BSD License. |
| *{{Code|Phidget22.framework}} contains the actual Phidget library, which is used at run-time. It is placed into {{Code|/Library/Frameworks}}.
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| *{{Code|Phidget.kext}} is the kernel extension. It is placed into {{Code|/System/Library/Extensions}}.
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| *{{Code|phidgetnetworkserver22}} is the Phidget Network Server. It is placed into {{Code|/usr/local/bin}}.
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Quick Downloads
Our libraries support macOS 10.11 and newer.
Other Resources
Getting Started with macOS
Install
To get started, download the appropriate package for your machine from the list above. This will install the Phidget Control Panel and the Phidget Network Server. These are powerful tools that will help you develop your Phidget applications.
Phidget Control Panel
After downloading, drag the application into your Applications folder:
You can then find the application in the Applications folder by searching for Phidget Control Panel.
When you open the application for the first time, you will see the following notice:
Follow the link in the pop-up, or navigate to System Settings > General > Login Items & Extensions > Extensions, and give permissions:
Note: The driver extension is only required for legacy USB Phidgets running a HID USB stack. Refer to your product’s specifications page for information about its USB stack.
After running the application, you will see all the Phidgets that are plugged into your machine, as well as any Phidgets that are on your network.
Click on the arrow beside a device to expand it so that you can see all available channels. Double-click on one of these channels to open up a window that lets you interact with it.
The Phidget Control Panel can be used for testing devices, updating firmware, enabling a Phidget Network Server, and more. Visit the Phidget Control Panel page for more information.
Programming
When you are ready to develop your own applications, visit our programming resources page and select your programming language to get started.
Software License
By downloading the installer and/or development files, you agree to adhere to the terms of the Phidgets End User License Agreement. The Phidget libraries and development files are covered by the The 3-Clause BSD License.