Language - C Sharp

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We provide support for the C# language in all major operating systems. We also provide instructions on how to get your project started in a number of common development environments. Select your operating system and preferred development environment below, and follow the instructions to get your project running with Phidgets.

If you do not know which development environment you want to use, or your development environment of choice is not listed, we recommend starting with Mono as the simplest path to getting your code running. Visual Studio is the most popular way to build C# projects, but it also has a steep learning curve.

Once you have set up your development environment to run with Phidgets, we recommend you follow our guide on Phidget Programming Basics. The guide will showcase the fundamentals of programming with Phidgets, with examples in C#.

Setup Guide

C# - Select Development Environment

Select your Development Environment:

Windows

MacOS

Linux

Language - C#

Windows with Visual Studio

Welcome to using Phidgets with C#! By using C#, you will have access to the complete Phidget22 API, including events.

Visual Studio is an IDE provided by Microsoft that can be used to develop code in a wide variety of programming languages, including C#.

Requirements

First, make sure you have the following installed:

● Phidgets Drivers for Windows (see Part 1 of this user guide)

● Microsoft Visual Studio


Nuget

The Phidget22.NET library is now available on nuget.org here. Nuget is the recommended way to install and use the .NET library in Visual Studio. The nuget package bundles the C library on Windows, so there are no other prerequisites that need to be installed. The nuget package adds targets for .NET Core and .NET Standard, so it should be usable from almost any .NET environment which also supports the C library.

Using Phidgets in Your Programs

There are two ways you can use Phidgets in Visual Studio. You can either start from a sample project provided by our code sample generator, or you can start a new project from scratch.

Select your preferred method below for instructions:

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Visual Studio Code Sample

Finding Code Samples

To find the code sample to use for your Phidget, navigate to the Code Samples page and select your device from the drop-down menu.

Once you select your device, the code sample generator will give you a working code sample, and a selection of options to customize it to your needs.

The code samples we provide for C# are written to be used as Console Applications, but the concepts within can easily be re-purposed for use in a Windows Forms Application.

Using the Code Samples

If it's unclear what any of the options do, click on the nearby '?' for more info.

Once you've made your selections, click the Visual Studio Project button under Downloads.

Using the Code Samples

Extract the files and open the .sln file.

Then start the example by pressing the Start button:

What's Next?

Now that you've set up Phidgets in your programming environment, you should read our guide on Phidget Programming Basics to learn the fundamentals of programming with Phidgets.

Continue reading below for advanced information and troubleshooting for your device.

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Visual Studio New Project

Setting up a New Project

When you're building a project from scratch or adding Phidget code to an existing project, you need to properly link the Phidget .NET library.

Create a new project (a Console Application will be created for this example):

Setting up a New Project

Next, right-click on References in the solution explorer and choose Add Reference.

Setting up a New Project

On the following screen, click Browse... and navigate to the location of Phidget22.NET.dll:

C:\Program Files\Phidgets\Phidget22\Phidget22.NET.dll

Setting up a New Project

Finally, to include the Phidget .NET library, add the following lines to main window class file:

using Phidget22;
using Phidget22.Events;

Success! The project now has access to Phidgets.

What's Next?

Now that you've set up Phidgets in your programming environment, you should read our guide on Phidget Programming Basics to learn the fundamentals of programming with Phidgets.

Continue reading below for advanced information and troubleshooting for your device.

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Language - C#

Windows with Mono

Welcome to using Phidgets with C#! By using C#, you will have access to the complete Phidget22 API, including events.

Mono is an open-source programming environment that aims to make Microsoft .NET applications available across all operating systems.

Requirements

First, make sure you have the following installed:

● Phidgets Drivers for Windows (see Part 1 of this user guide)

Mono

Finding Code Samples

To find the code sample to use for your Phidget, navigate to the Code Samples page and select your device from the drop-down menu.

Once you select your device, the code sample generator will give you a working code sample, and a selection of options to customize it to your needs.

Using the Code Samples

If it's unclear what any of the options do, click on the nearby '?' for more info.

Once you've made your selections, click the Download Example button under Downloads.

Setting up a New Project

When you are building a project from scratch, or adding Phidget functionality to an existing project, you'll need to configure your development environment to properly link the Phidget .NET library.

The easiest way to allow Mono to access the Phidgets .NET library is to place a copy of Phidget22.NET.dll from the following location in the same folder as your program:

C:\Program Files\Phidgets\Phidget22\Phidget22.NET.dll

Your folder should look somehting like this:

Compile and Run

Once you are ready to run your program, open the Command Prompt and navigate to your project folder. Next, enter the following command:

mcs /r:Phidget22.NET.dll Program.cs

This will create an executable file called Program.exe. Type in the following command to run the example:

mono Program.exe

Success! The project is now using Phidgets.

What's Next?

Now that you've set up Phidgets in your programming environment, you should read our guide on Phidget Programming Basics to learn the fundamentals of programming with Phidgets.

Continue reading below for advanced information and troubleshooting for your device.

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Language - C#

macOS with Mono

Welcome to using Phidgets with C#! By using C#, you will have access to the complete Phidget22 API, including events.

Mono is an open-source programming environment that aims to make Microsoft .NET applications available across all operating systems.

Requirements

First, make sure you have the following installed:

● Phidgets Drivers for macOS (see Part 1 of this user guide)

Mono

● You'll also need a copy of Phidget22.NET.dll

Finding Code Samples

To find the code sample to use for your Phidget, navigate to the Code Samples page and select your device from the drop-down menu.

Once you select your device, the code sample generator will give you a working code sample, and a selection of options to customize it to your needs.

Using the Code Samples

If it's unclear what any of the options do, click on the nearby '?' for more info.

Once you've made your selections, click the Download Example button under Downloads.

Setting up a New Project

Whether you are running our examples or adding Phidget functionality to an existing project, you'll need to configure your development environment to properly link the Phidget .NET library.

The easiest way to allow Mono to access the Phidgets .NET library is to place a copy of Phidget22.NET.dll in the same folder as your program.

Finally, you need to create a configuration file. Create a new file in the same directory and name it Phidget22.NET.dll.config. Copy the content below to the file.

<configuration>
<dllmap dll="phidget22.dll" target="/Library/Frameworks/Phidget22.framework/Versions/Current/Phidget22" />
</configuration>

Setting up a New Project

Your project directory should now look like this:

Compile and Run

Once you are ready to run your program, open the Terminal and navigate to your project folder. Next, enter the following command:

mcs Program.cs -r:Phidget22.NET.dll

This will create an executable file called Program.exe. Type in the following command to run your program:

mono Program.exe

Success! The project is now using Phidgets.

What's Next?

Now that you've set up Phidgets in your programming environment, you should read our guide on Phidget Programming Basics to learn the fundamentals of programming with Phidgets.

Continue reading below for advanced information and troubleshooting for your device.

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Language - C#

Linux with Mono

Welcome to using Phidgets with C#! By using C#, you will have access to the complete Phidget22 API, including events.

Mono is an open-source programming environment that aims to make Microsoft .NET applications available across all operating systems.

Requirements

First, make sure you have the following installed:

● Phidgets Drivers for Linux (see Part 1 of this user guide)

● Mono

● A copy of Phidget22.NET.dll


If you don't already have Mono installed, you can get it with:

apt-get install mono-complete

Finding Code Samples

To find the code sample to use for your Phidget, navigate to the Code Samples page and select your device from the drop-down menu.

Once you select your device, the code sample generator will give you a working code sample, and a selection of options to customize it to your needs.

Using the Code Samples

If it's unclear what any of the options do, click on the nearby '?' for more info.

Once you've made your selections, click the Download Example button under Downloads.

Setting up a New Project

Whether you are running our examples or adding Phidget functionality to an existing project, you'll need to configure your development environment to properly link the Phidget .NET library.

The easiest way to allow Mono to access the Phidgets .NET library is to place a copy of Phidget22.NET.dll in the same folder as your program.

Your project directory should now look like this:

Compile and Run

Once you are ready to run your program, open the Terminal and navigate to your project folder. Next, enter the following command:

mcs Program.cs -r:Phidget22.NET.dll

An executable file will be created. Run the program using mono with the following command:

mono Program.exe

Success! The project is now using Phidgets.

What's Next?

Now that you've set up Phidgets in your programming environment, you should read our guide on Phidget Programming Basics to learn the fundamentals of programming with Phidgets.

Continue reading below for advanced information and troubleshooting for your device.

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Language - C#

Windows with MonoDevelop / Xamarin Studio

Welcome to using Phidgets with C#! By using C#, you will have access to the complete Phidget22 API, including events.

MonoDevelop is an open-source programming environment that mimics the capabilities of Microsoft Visual Studio and is available across all operating systems.

Requirements

First, make sure you have the following installed:

● Phidgets Drivers for Windows (see Part 1 of this user guide)

● MonoDevelop or Xamarin Studio

Setting up a New Project

When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your development environment to properly link the Phidget .NET library.

First, create a new .NET project:

Setting up a New Project

Name the project and click Create.

Setting up a New Project

Next, add a reference to the Phidget .NET library:

Setting up a New Project

On the following screen, select Phidget22.NET.dll:

Success! The project now has access to Phidgets.

Finding Code Samples

To find the code sample to use for your Phidget, navigate to the Code Samples page and select your device from the drop-down menu.

Once you select your device, the code sample generator will give you a working code sample, and a selection of options to customize it to your needs.

Using the Code Samples

If it's unclear what any of the options do, click on the nearby '?' for more info.

Once you've made your selections, click the copy button and paste the code into your new project.

What's Next?

Now that you've set up Phidgets in your programming environment, you should read our guide on Phidget Programming Basics to learn the fundamentals of programming with Phidgets.

Continue reading below for advanced information and troubleshooting for your device.

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Quick Downloads

If you already know what you're doing and just need the files, you can find them all below.

Documentation

Example Code

Libraries