1103 User Guide: Difference between revisions

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<metadesc>The Phidgets IR Relfective Sensor can detect opaque objects within 10cm and connects to an Analog Input or VINT Hub port.</metadesc>
[[Category:UserGuide]]
[[Category:UserGuide]]
{{UserguideTOC|1103.jpg|1103}}
==Getting Started==
==Getting Started==
{{UgSensorIntro|1103|IR Reflective Sensor 10cm|Voltage Ratio Input port}}


===Checking the Contents===
{{UGbox|
'''You should have received:'''
* An IR Reflective Sensor 10cm
* A Sensor Cable
|
'''In order to test your new Phidget you will also need:'''
* A Phidget InterfaceKit 8/8/8
* A USB Cable
||}}


===Connecting the Pieces===
Next, you will need to connect the pieces:
{{UGbox|
[[Image:1103_1_Connecting_The_Hardware.jpg|400px|right|link=]]
# Connect the IR Reflective Sensor 10cm to the AnalogInput 6 on the PhidgetInterfaceKit 8/8/8 board using the sensor cable.
# Connect the 1103 to the HUB0000 with the Phidget cable.
# Connect the PhidgetInterfaceKit to your PC using the USB cable.
# Connect the HUB0000 to your computer with the USB cable.
|
[[File:1103_1_Connecting_The_Hardware.jpg|400px|link=]]
||}}


===Testing Using Windows 2000 / XP / Vista / 7===
<br clear="all">
{{UGIntroDone|1103}}


{{UGwin}}
==Using the 1103==
{{UGcontrolpanelSensor|1103|HUB0000}}


===Running Phidgets Sample Program===
{{UGSensorVoltageRatioInput|1103|a 1 (object detected) or 0 (no object detected)}}
 
{{UGwin2|InterfaceKit-full}}
 
{{UGbox6|
Double Click on the [[File:Ph.jpg|link=]] icon to activate the Phidget Control Panel and make sure that the '''Phidget InterfaceKit 8/8/8''' is properly attached  to your PC. 
|[[File:1018_2_Control_Panel_Screen.jpg|400px|link=]]
|
#Double Click on '''Phidget InterfaceKit 8/8/8''' in the Phidget Control Panel to bring up InterfaceKit-full and check that the box labelled Attached contains the word True.
# Make sure that the Ratiometric box is Ticked.
# Move an object in front of the sensor. The sensor value changes from 1000 to 0 as the object is moving closer to the sensor from a distance of 10cm. When the object is more than 10cm away, the value goes back to 1000.
# You can adjust the input sensitivity by moving the slider pointer.
# Click on the Sensors button to bring up the Advanced Sensor Form.
|[[File:1103_1_InterfaceKit_Screen.jpg|400px|link=]]
|
#In the Sensor 6 box, select the 1103 - IR Reflective Sensor 10cm from the drop down menu.
# Shows detection of the object as it gets closed than 10cm from the 1103.
# Formula used to convert the analog input SensorValue into detection/non-detection.
|[[File:1103_1_Advanced_Sensor_Form_Screen.jpg|400px|link=]]
}}
 
===Testing Using Mac OS X===
 
{{UGmac|Phidget InterfaceKit 8/8/8|InterfaceKit-full}}
 
===Using Linux===
 
{{UGlinux}}
 
===Using Windows Mobile / CE 5.0 / CE 6.0===
 
{{UGce}}


==Technical Details==
==Technical Details==
===General===
The 1103 can detect the presence of an object at 10cm. It does not rely on the reflective properties of the surface of the object. It cannot detect the presence of the object if it is emitting large amounts of light, such as a light bulb.


This sensor can detect the presence of an object at 10cm. This sensor does not rely on the reflective properties of the surface of the object.  The sensor cannot detect the presence of the object if it is emitting large amounts of light, such as a light bulb.
The 1103 will not detect objects that are more than 10cm away, but will detect objects that are closer than 10cm. When an object is in the line of sight, at a distance of 10cm or closer, the 1103 voltage ratio  will decrease from 1.0 to 0. Once the object leaves the line of sight, the value is restored to 1.0.  


The sensor will not detect objects that are more than 10cm away, but will detect objects that are closer than 10cm. When an object is in the line of sight of the sensor at a distance of 10cm or closer, the sensor value will decrease from 1000 to 0.  Once the object leaves the line of sight, the value is restored to 1000. 
The 1103 works just as well in both dim and well lit areas. You may have trouble using this sensor through a pane of glass, since the IR light can easily reflect off of the surface of the glass.
 
The IR sensor works just as well in both dim and well lit areas.  
 
{{UGotherint}}


{{UGasens}}
{{UGasens}}


==API==
{{UGnext|}}
{{SensorAPI}}
 
==Product History==
{{UGhist}}
{{UGrow|March 2006|0|N/A|Product Release }}
{{UGrow|April 2010|1|N/A|New Sensor Chip mounted vertically on board (sensor faces up)}}

Latest revision as of 16:15, 10 May 2018


Getting Started

Welcome to the 1103 user guide! In order to get started, make sure you have the following hardware on hand:


Next, you will need to connect the pieces:

1103 1 Connecting The Hardware.jpg
  1. Connect the 1103 to the HUB0000 with the Phidget cable.
  2. Connect the HUB0000 to your computer with the USB cable.


Now that you have everything together, let's start using the 1103!

Using the 1103

Phidget Control Panel

In order to demonstrate the functionality of the 1103, we will connect it to the HUB0000, and then run an example using the Phidget Control Panel on a Windows machine.


The Phidget Control Panel is available for use on both macOS and Windows machines. If you would like to follow along, first take a look at the getting started guide for your operating system:


Linux users can follow the getting started with Linux guide and continue reading here for more information about the 1103.

First Look

After plugging in the 1103 into the HUB0000, and the HUB0000 into your computer, open the Phidget Control Panel. You will see something like this:

HUB0000 Panel.jpg


The Phidget Control Panel will list all connected Phidgets and associated objects, as well as the following information:

  • Serial number: allows you to differentiate between similar Phidgets.
  • Channel: allows you to differentiate between similar objects on a Phidget.
  • Version number: corresponds to the firmware version your Phidget is running. If your Phidget is listed in red, your firmware is out of date. Update the firmware by double-clicking the entry.


The Phidget Control Panel can also be used to test your device. Double-clicking on an object will open an example.

Voltage Ratio Input

Double-click on a Voltage Ratio Input object in order to run the example:

1018 Sensors VoltageRatioInput.png


General information about the selected object will be displayed at the top of the window. You can also experiment with the following functionality:

  • Modify the change trigger and/or data interval value by dragging the sliders. For more information on these settings, see the data interval/change trigger page.
  • Select the 1103 from the Sensor Type drop-down menu. The example will now convert the voltage into a 1 (object detected) or 0 (no object detected) automatically. Converting the voltage to a 1 (object detected) or 0 (no object detected) is not specific to this example, it is handled by the Phidget libraries, with functions you have access to when you begin developing!


Technical Details

General

The 1103 can detect the presence of an object at 10cm. It does not rely on the reflective properties of the surface of the object. It cannot detect the presence of the object if it is emitting large amounts of light, such as a light bulb.

The 1103 will not detect objects that are more than 10cm away, but will detect objects that are closer than 10cm. When an object is in the line of sight, at a distance of 10cm or closer, the 1103 voltage ratio will decrease from 1.0 to 0. Once the object leaves the line of sight, the value is restored to 1.0.

The 1103 works just as well in both dim and well lit areas. You may have trouble using this sensor through a pane of glass, since the IR light can easily reflect off of the surface of the glass.

Phidget Cable

Analoginput.jpg

The Phidget Cable is a 3-pin, 0.100 inch pitch locking connector. Pictured here is a plug with the connections labelled. The connectors are commonly available - refer to the Analog Input Primer for manufacturer part numbers.

What to do Next

  • Programming Languages - Find your preferred programming language here and learn how to write your own code with Phidgets!
  • Phidget Programming Basics - Once you have set up Phidgets to work with your programming environment, we recommend you read our page on to learn the fundamentals of programming with Phidgets.