Language - JavaScript

From Phidgets Support

Get Started

JavaScript is supported for browser and Node.js applications. Phidget devices can be accessed either directly through a USB Connection or indirectly through a Network Connection.

JavaScript Libraries

Browser Applications

For browser applications, you can load the library directly from UNPKG:

<script src="https://unpkg.com/phidget22@3.x/browser/phidget22.min.js"></script>

Compiled and minified library files are also available here.

Node.js Applications

For Node.js applications, a npm package is available and can be installed with the following command:

npm install phidget22

USB Connection

Browser and Node.js applications can access Phidget devices directly via USB.

Supported Devices

USB connections with JavaScript are supported on Phidget devices running a PHIDUSB USB stack. To determine what USB stack your Phidget device is on, navigate to the product page and then to the specification tab, and look for the USB Stack specification. If you are using a VINT device, navigate to the product page for the VINT Hub you are using.


Javascript networkserver webusb spec.png



Browser Applications

Supported Browsers

In-browser USB connections are achieved through the WebUSB API. This API is currently supported by Chromium-based browsers like Google Chrome and Microsoft Edge.

JavaScript Control Panel (USB)

You can experiment with browser-based USB applications by opening the JavaScript Phidget Control Panel:


Click on the Connect USB Device button to give the website permission to access your device.


Javascript networkserver webusb contropanel1.jpg


After granting permission, your device will be accessible from the control panel.

USB Permission

As demonstrated above, websites must request access to communicate with USB devices. This must be implemented through an interactive element, like a button. Use the requestWebUSBDeviceAccess method in the Phidget USBConnection API for this purpose.

Javascript networkserver browser api.png

Example Code

Navigate to our Code Sample Generator to view code samples for both browser and Node.js applications that are tailored to your specific device.


Make sure to uncheck the Remote (Network) box when using a direct USB connection. If you leave this box checked, your application will look for a Network Connection.

Javascript networkserver webusb codesample.png



Network Connection

Browser and Node.js applications can connect to Phidget devices through the Phidget Network Server. In this configuration, client applications can run on machines that don't have Phidget devices physically connected to them.

Running the Phidget Network Server

Before starting, ensure you are running the Phidget Network Server on your host machine.

Browser Considerations

When using a Network Connection in a browser-based application, you must enable the web server on your host machine.

JavaScript Control Panel (Network)

You can experiment with browser-based Network applications by opening the JavaScript Phidget Control Panel:

If you are accessing the JavaScript Control Panel from a machine that is not the host, you will need to enter the IP address or hostname in place of localhost (e.g. http://phidgetsbc:8080).


Networkserver webserver controlpanel.jpg

Example Code

Navigate to our Code Sample Generator to view code samples for both browser and Node.js applications that are tailored to your specific device.


Make sure the Remote (Network) box is checked when using the Phidget Network Server. If you do not check this box, your example will look for a USB Connection.

Javascript networkserver browser codesample.png

Version History

The Phidget JavaScript Libraries version history is reviewed here:

1.x.x - Initial release. Unstable.
2.x.x - Improved stability issues.
3.x.x - WebUSB support added.