3 things are required for a network device:
1)Have a network server running on the machine with the Phidget plugged into it.
2)Access the Network server from the machine running the code. This can be done with either:
Net.AddServer(servername, ipaddress, 5661, password, 0);
- Where servername can be any string
- Where ipaddress is either the ipaddress as a string or the hostname of the machine
- Where password is a string of what ever your server password is (if you have one)
3)Set the device property "IsRemote" to true, before opening the Phidget.